Battles in Normandy is a turn-based wargame employing hex grids, built on the Battlefront engine. It deals with the 1944 Allied landing in German-occupied Normandy during the Second World War. The eight scenarios included are: Omaha, Utah, Sword, Cherbourg, Carentan, Villers-Bocage, Goodwood and Epsom. As with Battlefront the command scale is at the corps level. The battle system incorporates the factors of adverse weather and terrain, supply, experience and morale. A complete range of unit types is provided. Victory depends on seizing the key locations within the turn limit.
Original game developed by Strategic Studies Group for Commodore 64, published in 1987 by Strategic Studies Group
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