Strategic Studies Group, commonly known as SSG, was an Australian software development company that primarily made strategy wargames. “Run5” was launched by SSG in January 1986.
Ian Trout had determined that print was the cheapest and most effective way to share new scenarios with the audiences for their games. In the editorial to the first edition Trout explains that print was much cheaper than creating disks which would “cost around $15 a pop”. As the son of a newspaper publishers and himself a bookshop proprietor Trout had a fondness for print publication and was interested in what SSG could achieve with its own magazine.
SSG was founded by strategy game enthusiasts Ian Trout and Roger Keating. Ian was proprietor of a military books store and Roger had had several of his games published by Strategic Simulations Inc. The game that launched the company was Reach for the Stars (1983). This games is credited for having “effectively launched the genre of 4-X space games - explore, expand, exploit, exterminate”. Its success was followed by a string of other, mostly historical military games published throughout the 1980s for Apple II, Atari, Commodore 64, and IBM PC series of computers. (some information for this entry dericed from Wikipedia)
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ACMI Identifier
R0008253
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Journal/Magazine/Newsletter/Textual