LIMBO’s stark black-and-white colour scheme helps give the game its ominous and gloomy tone. Realised in an entirely two-dimensional plane, the game presents a dark and dangerous world, a purgatory animated by murky shadows and beastly silhouettes. There’s no particular narrative, just this menacing landscape bristling with spiders, traps and jagged machinery, which players must navigate in one long level.
Despite being fairly simple and straightforward to play, this minimalist puzzle-platform game succeeded in making esoteric and artistic games popular with broader audiences, defying the idea that indie games were ‘timewasters’ or commercially unviable, with LIMBO topping countless ‘Game of the Year’ lists and selling over 1 million copies worldwide.
Related articles
Related works
Content notification
Our collection comprises over 40,000 moving image works, acquired and catalogued between the 1940s and early 2000s. As a result, some items may reflect outdated, offensive and possibly harmful views and opinions. ACMI is working to identify and redress such usages.
Learn more about our collection and our collection policy here. If you come across harmful content on our website that you would like to report, let us know.