Videogames and Us

Australia, 2020

Additional research by Dr Dan Golding

Object On display
Image courtesy Courtesy Andrew Cline / Alamy

Play is an essential part of who we are as individuals and as a collective. Since videogames were first invented by scientists in laboratories, our relationship to play has come a long way. From arcades and the first home consoles to today’s blockbuster releases, mobile games and experimental indies, videogames have evolved dramatically and so have we. How we interpret and experience videogames, and the communities and cultures spawned from them, reveals much about how society has shifted in the past five decades.

A long grey image with various different images from videogame history on it with some small captions explaining how they relate to one another

Search the couch cushions for coins, because we're heading to the arcade. The arcade era was a period of enormous innovation which birthed iconic franchises such as SPACE INVADERS, PAC-MAN, DONKEY KONG (which also featured the first appearance of Mario)

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Collection

In ACMI's collection

On display until

16 February 2031

ACMI: Gallery 1

Credits

creator

ACMI

Production places
Australia
Production dates
2020

Collection metadata

ACMI Identifier

184289

Curatorial section

The Story of the Moving Image → Games Lab → GL-05. Videogames Infographic → GL-05-C01

Object Types

2D Object

Collected

148328 times

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If you would like to cite this item, please use the following template: {{cite web |url=https://acmi.net.au/works/118043--videogames-and-us/ |title=Videogames and Us |author=Australian Centre for the Moving Image |access-date=18 April 2025 |publisher=Australian Centre for the Moving Image}}