Retro gaming

Object On display
Photograph by Egmont Contreras, ACMI.

Ms Pac-Man hit arcades in 1982 and featured the first famous female game protagonist, though she started out as a male character. Designed by a group of Massachusetts Institute of Technology (MIT) dropouts, Ms Pac-Man was originally a modification for Pac-Man, called Crazy Otto. Due to legal action by Atari, the MIT group presented their modification kit to the North American Pac-Man distributor, who bought it and helped evolve the concept into Ms Pac-Man. It featured new mazes and improved the unpredictability of enemies to make it more challenging.

Another superior sequel is Street Fighter II. It expanded its playable characters from one in 1989’s Street Fighter to eight and introduced combos, giving its instantly iconic characters their own special moves and fighting styles. When it was released in 1991, it revitalised arcades and changed the way we play. Previoulsy, achieving a game’s high score proved your arcade mastery but Street Fighter II popularised round-based combat that saw players compete directly and sonic-boom each other into submission. With over 200,000 arcade cabinets sold, Street Fighter II hurricane-kicked its way to being one of the greatest arcade games of all time, spawning countless sequels and imitators.

A video demonstrating the gameplay of Ms Pac-Man via YouTube.

How are these works connected?

Explore this constellation

Related articles

Related works

Content notification

Our collection comprises over 40,000 moving image works, acquired and catalogued between the 1940s and early 2000s. As a result, some items may reflect outdated, offensive and possibly harmful views and opinions. ACMI is working to identify and redress such usages.

Learn more about our collection and our collection policy here. If you come across harmful content on our website that you would like to report, let us know.

Collection

Not in ACMI's collection

On display until

16 February 2031

ACMI: Gallery 1

Collection metadata

ACMI Identifier

Curatorial section

The Story of the Moving Image → Games Lab → GL-02. Cluster 2 → GL-02-C02

Collected

86387 times

Please note: this archive is an ongoing body of work. Sometimes the credit information (director, year etc) isn’t available so these fields may be left blank; we are progressively filling these in with further research.

Cite this work on Wikipedia

If you would like to cite this item, please use the following template: {{cite web |url=https://acmi.net.au/works/117937--retro-gaming/ |title=Retro gaming |author=Australian Centre for the Moving Image |access-date=13 September 2024 |publisher=Australian Centre for the Moving Image}}