When Katie returns home from overseas, she finds her house deserted and her family gone.
That’s just one horror trope that Gone Home uses to mislead players as Katie searches the house for her family. Unlike typical games, Gone Home features minimal activity and was an early ‘walking simulator’, with the story unfolding at the player’s own pace as they examine notes and objects, rather than relying on traditional exposition.
Developed by indie studio Fullbright, Gone Home was highly praised by critics and fans for its unique style and positive representation of LGBTQIA+ themes.
The Gone Home launch trailer via The Fullbright Company's YouTube channel.
Related articles
Related works
Content notification
Our collection comprises over 40,000 moving image works, acquired and catalogued between the 1940s and early 2000s. As a result, some items may reflect outdated, offensive and possibly harmful views and opinions. ACMI is working to identify and redress such usages.
Learn more about our collection and our collection policy here. If you come across harmful content on our website that you would like to report, let us know.