Game Masters: Alex Rigopulos and Eran Egozy interview

Australia, 2011

Film
Game Masters: Alex Rigopulos and Eran Egozy interview thumbnail image.

Alex Rigopulos and Eran Egozy talk about their careers designing games at Harmonix Music Systems. While not the first to combine music and videogames, Rigopulos and Egozy were central to the global success of the rhythm genre.

Rigopulos and Egozy’s studio Harmonix’s first two rhythm games, the cult classics ‘Frequency’ (2001) and ‘Amplitude’ (2003), were abstract games with trance-like visuals matched to a gameplay of tight precision. They soon moved on to peripheral-based rhythm games such as ‘Guitar Hero’ (2005), ‘Rock Band’ (2007) and ‘Dance Central’ (2010).

NB: Interviewer is neither seen nor heard onscreen.

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Collection

In ACMI's collection

Previously on display

22 April 2019

ACMI Viewing Booths

Credits

editor

Mike Kenneally

producer

ACMI Content Development

production company

ACMI

Duration

00:15:30:00

Production places
Australia
Production dates
2011

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If you would like to cite this item, please use the following template: {{cite web |url=https://acmi.net.au/works/117289--game-masters-alex-rigopulos-and-eran-egozy-interview/ |title=Game Masters: Alex Rigopulos and Eran Egozy interview |author=Australian Centre for the Moving Image |access-date=6 November 2024 |publisher=Australian Centre for the Moving Image}}