Game Masters: Tim Schafer interview

Australia, 2011

Film
Game Masters: Tim Schafer interview thumbnail image.

In this interview, featured as part of the Game Masters exhibition, Tim Schafer speaks about his career as a game designer, starting at LucasArts and then founding his own production company Double Fine Productions. Tim discusses his influences, drawn heavily from the cultural folk law of Mexico, the psychological study of dreams, his love of heavy metal music and the writing of Raymond Chandler and Kurt Vonnegut Jr. With the progression of emerging technology his game aesthetics and character development have evolved, cementing Tim Schafer and Double Fine Productions’ place in games history.

Tim talks about his inspirations and work practices in developing the following games: ‘Full Throttle’, ‘Grim Fandango’, ‘Psychonauts’ and ‘Brutal Legend’. NB: Interviewer is neither seen nor heard onscreen.

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How to watch

This work has been digitised and can be viewed in the display above.

Collection

In ACMI's collection

Previously on display

22 April 2019

ACMI Viewing Booths

Credits

editor

Mike Kenneally

producer

ACMI Content Development

ACMI Media Studio

production company

ACMI

Duration

00:15:24:00

Production places
Australia
Production dates
2011

Collection metadata

ACMI Identifier

B2002598

Language

English

Audience classification

Mediatheque - all ages (ACMI classified)

Sound/audio

Sound

Colour

Colour

Holdings

DVD [PAL]; Copy

DVD [PAL]; Back-up

DVCAM; Master

MOV file H264; ACMI Digital Access Copy - presentation

DVCAM; Sub-master

MPEG-4 Digital File; ACMI External Digital Access Copy

Collected

2 times

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Cite this work on Wikipedia

If you would like to cite this item, please use the following template: {{cite web |url=https://acmi.net.au/works/117280--game-masters-tim-schafer-interview/ |title=Game Masters: Tim Schafer interview |author=Australian Centre for the Moving Image |access-date=28 October 2024 |publisher=Australian Centre for the Moving Image}}