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Free
Massive Monster

ACMI, Massive Monster & Melbourne International Games Week presents

Taking Up Space: A Networking Event for Women & Gender Diverse Game Developers

Workshop

Tickets

Register to attend

FREE

When

Sun 6 Oct 2024

12–3pm

Amplifying the voices of Women and Gender Diverse Game Developers and building community in the gaming industry.

Massive Monster and ACMI are proud to present Taking Up Space, an opportunity to bring women and gender diverse game developers together for an afternoon of robust conversation, celebration, and connection.

Featuring three micro-talks from industry professionals discussing the obstacles and triumphs of working in the games industry, this event is aimed at mid-to-senior level developers to focus on building community and demonstrating solidarity with one another.

This daytime, alcohol-free event hosted at ACMI’s Swinburne Studio is a chance to meet and network with other like-minded devs.

As space is limited, please register your interest via this link.

Where

Swinburne Studio, Level 1
ACMI, Fed Square

Plan your visit

Speakers

Jojo Zhou

Jojo Zhou

JoJo Zhou (she/they) is a writer and dramaturg across many mediums. She is Head of Narrative on Massive Monster’s Cult of the Lamb, was a writer for DragonBear Studios Innchanted, and has written across theatre, screen, multimedia, podcasts and audio, performance art and installations. They provide dramaturgy and literary services for multiple Australian theatre companies, was a member of Screen Australia’s Future Leaders Delegation in 2024 and holds a Master of Fine Arts (Writing for Performance) from NIDA.

Claire Osborn-Li

Claire Osborn-Li

Claire Osborn-Li (she/her) is a writer living in Naarm/Melbourne, interested in art, digital culture, and videogames, and the host of ACMI’s Women & Non-Binary Gamer Club. She has interviewed various game developers for the club, such as Andy Brophy and Olivia Haines of Knuckle Sandwich, Ruqiyah of Amarantus, Cole Williams of Wood & Weather (Paper House Studios) and game designer Cecile Richard. She is a recent participant of the NGA’s Young Writer’s Digital Residency and is currently guest editing an upcoming issue of Artlink. Her writing has appeared on the ACMI website, Cordite, ArtsHub, GamesHub and Memo Review.

Jae Stuart

Jae Stuart

Jae Stuart (they/them) is a programmer, narrative designer, curator and event organiser from Lutruwita. They are a co-founder of Serenade which has organised game events and exhibitions in Eora and Naarm, including for film collective Static Vision, Sabby Gallery, Fuzzy Ghost and SXSW Sydney. Games they've worked on include The Freeplay Zone and My Lil Fanfic. Their work has been shown at Amaze Berlin, SXSW Austin & Sydney, National Young Writer's Festival, Wellington Museum and Feminine Play. They're currently working on Screen Australia Emerging Gamemakers funded project King Tidal.

Cecile Richard

Cecile Richard

Cecile Richard (they/them) is an award-winning artist who makes cool things on the computer. They're best known for works such as Bitsy classic UNDER A STAR CALLED SUN and the recently released sports romance visual novel SUDDEN DEATH.

Alexandria Pagram

Alexandria Pagram

Alexandria Pagram (she/her) is a senior software developer by day, game developer by night. She is fascinated by the psychology of note-taking and dreams of making the kind of game that keeps you thinking long after you’ve walked away. Alex was a software developer for the game Jumplight Odyssey.


Melbourne International Games Week 2024

Thurs 3 – Sun 13 Oct 2024

Join us for more than a week of celebration of Australian and international videogames culture and industry.

Find out more

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We have been working closely with the screen sector and small-to-medium creatives since 2015, providing access to a range of resources, programming and connection to industry.

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