Take part in a text-based role-playing game across our museum, inspired by cinema and ACMI's own exhibitions.
You’re a bright, buzzy, up-and-coming sci-fi auteur whose first film was a breakout festival hit. Now the studio’s eager to bankroll your second. You’ve got producers banging down your door and A-list actors lining up for the chance to work with you.
But what’s this new film about? What present-day topics will you explore through the lens of future worlds? Will this be another indie darling or a billion-dollar blockbuster? And will it rely on familiar cinematic tropes or will it offer audiences something fresh and new? It’s all up to you.
Drawing inspiration from ACMI’s The Story of the Moving Image and The Future & Other Fictions, INT. SPACESHIP - NIGHT is a multiple-choice, text-based role-playing game where every decision you make affects the final outcome: is this the critical and commercial triumph that solidifies your reputation as a sci-fi visionary? Or is it the well-intentioned flop that sends you straight to movie jail?
How to play
- Scan the QR code to get started
- Play on your own or with your group
- Explore ACMI's galleries for inspiration as you go.
Creators
Jordan Prosser
Jordan Prosser is a writer, filmmaker and performer from Naarm/Melbourne. He has created interactive, science-based theatre for Nesta’s FutureFest in the UK and the University of Tasmania’s Centre for Marine Socioecology. With the Too Many Weapons collective, he devised and performed in the documentary theatre piece Kids Killing Kids for Melbourne Fringe/Next Wave Festival. A previous winner of the Slamdance Screenplay Competition and the Peter Carey Short Story Award, Jordan’s debut novel, Big Time, was published by UQP in 2024.
Nathan Harrison
Nathan Harrison is a theatre-maker and game designer living on Gadigal and Bidjigal Country, who explores complex ideas in playful, personal contexts. A founding member of performance collective Applespiel, he has presented shows across Australia and internationally including Applespiel Make a Band and Executive Stress/Corporate Retreat. With Boho Interactive, Nathan has worked with the London Science Museum, CSIRO, Stockholm Resilience Centre and more to create games about complex systems and resilience. His plays include How I Saved the Western Black Rhino and Birdsong of Tomorrow.
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