When
Tue 17 Sep 2024 – Sun 16 Feb 2025
10am – 5pm daily
Dive into the cheeky world of the iconic slapstick videogame with playable displays and behind-the-scenes insights.
In 2019, Melbourne game developers House House rose to international success and acclaim with their hilariously naughty videogame, which captured the hearts, minds and humour of children and adults alike.
Now, ACMI’s interactive exhibition gives you new insight into the creative development of this viral sensation, through displays of previously unseen concept art, sketches and design material. These are presented alongside playable versions of the game from its early development, exhibited publicly for the first time.
The exhibition connects the game’s hilarious design to the history of slapstick, tracing its enduring popularity and comedic stylings back through a century of film and television.
Through colourful displays and comedy-focused curation, Honk! Untitled Goose Exhibition keeps nothing under glass – designed with families in mind, it includes sound effect buttons, flipbooks and other playful displays. Those with specialist knowledge of videogames are invited to explore critical design details and gain insight into the game’s technical development through ACMI-made video content.
What's on display
Early sketches and designs
How did they animate the goose's movements? How did they map out the village? From the developers' sketchbooks to our screens, discover how Untitled Goose Game was made.
Playable displays
Honk, flip and play! Immerse yourself in the sights and sounds of the village and play early and release versions of the game.
Technical insights
From House House's GitHub repository, to behind-the-scenes tricks captured captured in the game's engine, get a rare look into how Untitled Goose Game was programmed to create fun.
Buy the book
Untitled Goose Game: Standard Edition - Softcover
Explore the story behind Untitled Goose Game – from its origins as a joke between friends to becoming an international sensation. This magazine-style book offers exclusive insights from the creators, behind-the-scenes sketches and deep dives into the game’s impact on digital culture. A must-read for fans and gamers alike.
Read two pieces featured in the book
About House House
Jake Strasser, Michael McMaster, Stuart Gillespie-Cook and Nico Disseldorp are members of House House, a videogame company based in Melbourne, Australia. They are the creators of Push Me Pull You (2016) and Untitled Goose Game (2019). Their third game, Big Walk, is currently in development.
Why is it called 'Untitled Goose Game'?
Nico Disseldorp and Jake Strasser from House House explain why they chose that name. The answer may shock you. Or not.
How did they come up with the idea for the game?
Hear the story of how the House House team created an incredible game from a simple idea.
Explore objects in this exhibition
Consoles, creativity and culture at your fingertips
ACMI is a hub for videogames in Australia. Discover our exhibitions, programs, learning resources and stories.
For Schools & Teachers
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