

When
6.15–8pm
Watch, playtest and meet the makers behind exciting and evolving projects across film, TV, videogames and art.
During this evening showcase of works in progress, you will be invited to provide real time feedback to practitioners to help develop their projects for public audiences. This event is designed for people working in the screen industry or looking to connect with people across these industries.
Doors Open at 6.15pm
Presentations Commence at 6.30pm
Testing & Feedback from 6.45pm - 8pm
ACMI is a wheelchair accessible space and there are accessible amenities at our venue. Learn more

The Claim: Stage II (DRM)
The Claim: Stage II is a trial three-channel video artwork which extends upon recent choreographic and sculptural interests within DRM’s artistic practice.
The work uses performance footage, digital animation and generative audio to build upon artistic strategies of long-exposure imaging, movement extraction, modularised choreography and mechanical symbology/symbolic machines. This new restaging attempts to bridge DRM’s explorations of the automation and circulation of the over-aestheticised body with the mythologised, nonhuman timescales of virtual space.
DRM (Daniel R Marks) (they/them) is an artist and researcher based in Naarm/Melbourne, investigating interdisciplinary modes of choreographic practice which engage surveillance, digitality and queer subjectivity..
This project is in the early workshop phase.

Check Self Out (Lucian Rodriguez Lovell)
A subversive simulation of a grocery store self check out aisle: Check Self Out is an installation involving an interactive point of sale interface, webcam, and receipt printer. Responding to your face, the installation and categorises you, recommends products, provides helpful advice and guided meditations...all while you check yourself out. At the end of play, a receipt of your interaction is printed!
Lucian Rodriguez Lovell (he/him) is a new media artist, game designer, and academic. His work critically interrogates the realities of living within a sensor society through subversive game design.
The game is in the early prototype stage.

Amour de soi (MENTAL Jam)
Raille San is an anxious girl who is on a journey to self-love following a break-up from a toxic relationship. She meets Pixie, a magical manifestation of her subconscience, who challenges her negative thoughts and offers some sage wisdom.
Amour de soi is a game created through MENTAL Jam: a research project conducted at RMIT University about the knowledge translation of lived experiences of depression and anxiety through video game co-creation.
MENTAL Jam was created by Michelle Chen (she/her), a game developer with 15 years experience in programming, design and production. Amour de soi was co-created by 2D animator, game artist, and narrative designer Fitri Revanda and creative professional Cheryl Budiman.
The games presented are in the concept & ideation stage.

Days Without Spring (Irene Franco)
Days Without Spring (Dias sin primavera) is a feature film currently in development, to be filmed in Patagonia, Argentina. A noir-crime film, Franco is looking to adapt her own visual style to help Days Without Spring find its own aesthetic form.
Irene Franco (she/her) is an Argentine director based between Naarm and Buenos Aires. She has directed the feature films Eva y el Aluvión Zoológico (2017) and Los Errantes (2020). She is currently developing the feature film Dias sin primavera and the children's animated short film ¿Donde esta mi lapiz amarillo?
This film is in the early stages of development.

Showcase your project
Artists are invited to submit their projects at early stages of development and if selected, bring them along to be played or screened in the Swinburne Studio at ACMI, Fed Square.
Up to five works-in-progress will be shown per night. Basic equipment will be provided to practitioners, depending on project requirements.
Available dates in 2025:
– Wed 14 May, 5.15–7pm

See past showcases
A list of projects presented by local creators as part of this event since July 2022.

Apply for an ACMI X Creative Residency
For Melbourne-based artists, writers, creative practitioners and organisations working across film, TV, videogames and art.

ACMI Membership
Experience ACMI in the very best way. Get a range of discounts and invitations to exclusive previews.