Explore videogame narrative through interactive fiction
In this short workshop, students are introduced to narrative design concepts for videogames. They'll then plan, write and code their own piece of interactive fiction that utilises branching narrative techniques and game mechanics.
Students will:
- get an introduction to narrative design and the role of a narrative designer
- apply an understanding of narrative game features to an original work
- look at different types of interactive narrative forms such as linear, and branching, as well as features such as gating and variables
- paper prototype their narrative
- use interactive fiction software Twine to produce a playable story level featuring specialised code and prose
-include CSS coding, imagery and sound into projects
Learning areas and capabilities
English, Media Arts, Digital technologies, Visual Arts, Critical and Creative thinking.