Game_Stories_header_edited_22-11-10

Years 9–10

Game stories

Workshop

Tickets

Per group up to 28 students

$625

When

Monday to Thursdays during school term

10am-2:30pm

Explore videogame narrative through interactive fiction

In this workshop, students are introduced to narrative design concepts for videogames and interactive stories. They'll then plan, write and code their own piece of interactive fiction that utilises branching narrative techniques.

Students will:

- get an introduction to narrative design and the role of a narrative designer

- apply an understanding of narrative game features to an original work

- look at different types of interactive narrative forms such as linear, and branching, as well as features such as gating and variables

- paper prototype their narrative

- use interactive fiction software Twine to produce a playable story level featuring specialised code and prose

-include CSS coding, imagery (html) and sound (macros) into projects and consider user experience

Important information

This is a full-day program for up to 28 students.

Links to pre-visit information and post-visit activities will be made available upon booking.

Access social story information for this workshop space here.

Curriculum links

English Level 9

explore the ways that text structures and language features can be adapted and altered according to purpose VC2E9LA03

analyse how symbols in still and moving images and the use of sound augment meaning VC2E9LA07

create texts, which may be hybrid, that experiment with literary text structures, language features and devices, and voice, for purposes and audiences VC2E9LE06

English Level 10

evaluate the features of still and moving images, and the use of sound, and the effects of those choices on representations VC2E10LA07

analyse the ways that social, moral or ethical positions are represented in a range of literary texts VC2E10LE03

Media Arts Levels 9 & 10

investigate the ways that media artists across cultures, times, places and other contexts use media arts concepts to construct representations in media arts works to communicate and challenge ideas, perspectives and meaning VC2AMA10E01

design and structure media arts works that communicate ideas, perspectives and meaning VC2AMA10C01

select and apply production processes and use media arts concepts to construct representations and produce media arts works that communicate ideas, perspectives and meaning to an intended audience VC2AMA10C02

Digital technologies Levels 9 & 10

design, modify and prototype the user interface and user experience of a digital system; generate, communicate and critically evaluate alternative designs against design criteria VC2TDI10C03

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